Technical Skills
Software Development
Unity & C#
- Developed user-oriented tools and HUD/UI features
- Implemented modular UI logic for a custom game HUD mod
- Learned Unity and C# independently to meet project needs
- Comfortable with Unity Editor workflow and script-driven behavior
JavaScript / HTML5
- Object-oriented Vanilla JavaScript (following “Standard” style rules)
- HTML5 semantic structure
- CSS / SCSS for responsive, maintainable layouts
- Experience building real-time interactive tools (e.g., gamepad visualizer)
LAMP Stack
- Linux: Debian, ArchLinux, Raspbian
- Apache: server configuration, hosting setup, .htaccess tuning
- Databases: MySQL, MariaDB, MongoDB
- Backend: PHP (CMS feature modification and extensions)
- Practical experience with the full client → server → database pipeline
Version Control
- Git & GitHub for project workflows
- Familiar with branching strategies and rebasing
- Able to resolve merge conflicts and maintain clean commit history
Media & Content Creation
- DaVinci Resolve: basic editing, timing, formatting
- GIMP: UI assets, image editing, cleanup
- Blender: simple modeling, rendering, prototype asset creation
Music & Sound (Hobby-Level)
- FM synthesizer–based VGM style composition
- Creation of 16-bit retro sound effects
- Use of FL Studio for composition and mixing
Excel
- Proficient with advanced formulas including nested IF/SWITCH, array formulas, INDEX+MATCH, XLOOKUP, and XMATCH
- Comfortable using dynamic array functions such as FILTER, SORT, and UNIQUE
- Able to utilize INDIRECT and OFFSET for dynamic references where appropriate
- Experience performing multi-sheet aggregation and data consolidation
- Capable of building semi-automated tools using formulas, lookups, and randomized logic
- Able to produce structured, print-ready documents (e.g., tests, receipts) and reusable templates